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Starship Tycoon
Starship Tycoon is the new totally-rewritten version of our popular space simulation game StarLines INC
Starship Tycoon puts you in charge of an interplanetary shipping company, you compete against AI controlled firms to survive in the cutthroat world of space commerce. Configure and upgrade your starships, hire and fire the crew, smuggle illegal goods, and wage price wars against your competitors.
You can play either in a mission-based or freeform 'sandbox' mode. There is enough gameplay in Starship Tycoon to keep you playing for months, you can run your company any way you like, from keeping the staff happy and well paid right down to running on cheap fuel, smuggling illegal cargoes, and bribing the customs officials.
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Requirement: Windows98 Me NT 2000 XP,
32M RAM, 1G free HD. |
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SHIP CREW
Your ships require various numbers of crew depending on the starship
configuration. Crewmembers include:
| PILOT |
Required for any starship to move anywhere! |
| NAVIGATOR |
Large ships (over a certain tonnage) can't fly without a navigator |
| ENGINEER |
Required for ships with more than 1 engine module, also advisable on any largeish ship to prevent too many brekadowns and faults developing. |
| STEWARD |
Required for a ship to transport more than 2 passengers at once. Additional passengers require more stewards. |
| CARGOHAND |
Required to transport more than 2 tons of cargo at a time. More cargobays will require more cargohands. |
SHIP MODULES
You can reconfigure your ship anyway you like from a wide range of components
| ENGINES |
The more engines you have the faster your ship goes, but the higher the fuel usage and the likelihood of breakdowns. You can get standard engines, or TurboDrive units (more expensive but faster). |
| PASSENGER CABINS |
You can get 1st 2nd or 3rd class cabins, which earn different amounts of money but cost different amounts. Each cabin holds a single passenger |
| CARGO BAYS |
Standard bays hold 1 ton of cargo, Hazardous bays are reinforced and allow you to carry hazardous or explosive cargo (for mroe money). Perishable modules allow transporttation of perishable foodstuffs, smuggling modules are shielded from scanners to allow you to smuggle illegal goods. |
| AUTOREPAIR |
Breakdowns are a fact of life on all starships, but these expensive units will greatly reduce the problems you see on your ship and keep your crew and passenger morale high. |
| FUEL TANKS |
Extra fuel tanks extend the range of your ship, you can fill them with unrefined, standard or premium grade fuel |
| HOLODECK |
Cheers up your passengers and crew, and allows you to charge more to transport people |
| SICKBAY |
Boost passenger confidence and crew morale, cutting down the chances of a crew resignation |
| FUEL INJECTOR |
Fuel can be expensive, especially for large starships, but fitting this unit will reduce substantially the fuel use of your ship and save you money in the long run. |
| SHIPS GALLEY |
Keep the passengers and crew happy by keeping them well fed with this shipboard kitchen |
| FUEL SCOOP |
Cheaper than a fuel injector system, but only reduces your fuel consumption by 25% |
Starship Tycoon FAQ:
Is there any combat in the game?
No, Starship tycoon is a business simulation. You aren't building a war fleet, but a commercial empire! That's not to say that you won't occasionally have trouble with vandals at some of the more seedy and dangerous starports though.
What's the deal with StarLines INC?
Starlines INC is the original title of Starship tycoon. ST is a much better and improved version of this much older game, also made by Positech. Starship tycoon has a completely rewritten graphics engine, random maps and many many more improvements.
Why does it matter if my ships suffer breakdowns?
There are many reasons. Firstly each breakdown is going to affect the speed of your ship, and in the case of fuel leaks, your fuel efficiency will drop (this can prove expensive). Also, the crew will get upset if they work on a ship with multiple faults, and the more problems your ship has, the more chance of a critical drive failure which could strand your ship in space for some time. Also, if your ship carries passengers they will also be upset.
How can I make my ships go faster?
The speed of a ship is dependent on the ratio of ship size to engine power. Not all engines are the same efficiency, you tend to get what you pay for. Also note that some ship components weigh a lot more than others. Its possible to build quite fast ships, but they will tend to be smaller than the large cargo hauling vessels. Note that passengers like to travel on fast ships.
Are there cheat codes for the game?
Yes there are but we don't publish them so you aren't unfairly tempted to use them before you have enjoyed the game! if you REALLy want to know them, email us using the form on our front page.
Why can't my engineers repair the ships problems?
A galaxy-wide agreement by the interstellar federation of starship engineers ensures that starport repair mechanics jobs are protected and that federation members serving on a starship will only undertake repairs when a ship is physically stranded. It IS possible to by auto-repair systems which can prevent most ships problems from occurring in the first place, but they sure aren't cheap!
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